Lastly, after browsing the fs2_open forums ( ) I found out there is a QT based launcher for fs2_open call yal (yet another launcher). If anyone knows why there is no input/mouse available. SO the game is pretty unplayable because there is no input functionality. THe in game cursor is just stuck in the middle of the screen. Once compiled the game ran fine except for one thing: the mouse does not work and I also tested a joystick controller and that did not work either. I did not run into any compilation errors except the GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error which is easily patched. I have GCC 4.1.2 installed too and tried compiling fs2_open with that version. Make: Leaving directory `/var/tmp/portage/games-action/fs2_open-3.6.9/work/fs2_open-3.6.9/code' Make: *** Waiting for unfinished jobs.Īi/aicode.cpp: In function ‘int ai_fire_secondary_weapon(object*, int, int)’:Īi/aicode.cpp:6951: warning: array subscript is below array bounds I am also running Gentoo on an AMD64 architecture with GCC 4.3.2-r3.Īi/aiturret.cpp:1077: warning: deprecated conversion from string constant to ‘char*’Īi/aiturret.cpp: In function ‘void ai_fire_from_turret(ship*, ship_subsys*, int)’:Īi/aiturret.cpp:1876: error: ‘INT_MAX’ was not declared in this scope I ran into the same compilation error that haarp did. To take advantage of their engine new features (new high-poly models and highĭefinition textures, etc) they distribute their files from this URL:ĭownload location to have the ebuild download the media files (on an USE flag media files SCP (the source code project) also develops enhanched media files Said maybe "FS2" the license text is included with the tarball in the file the license, I have commented in the ebuild (which creates the "Copyright"Ĭommand not found messages on install), I am not very sure how to name it, I I have some questions regarding this ebuild: (it works to play the original campaigns with it too). "fs2open" is the result of their work, a very enhanched freespace2 engine The Source Code Project arround this sources to continue maintenance of theĬodes. FreeSpace2 is a popular free spaceĭogfight simulation classic (Some time ago Volition (theĭeveloper company) released the sources to the engine and some people created The tool to start a TC without a need of first stepping into the TC directory New ebuilds for mediavps from freespace2 and TBP and fs2_open.3.6.10 and launcherįull freespace2 stuff 3.6.10-r1 (revision 1) 'quick and dirty' multiTC support for testingĮxample of a 3.6.12 ebuild like Enrique's 3.6.10 that does multi TC support in one ebuild.Įbuild for freespace2 and TBP using fso 3.6.12Įbuilds and metadata for freespace 2 and TBP using FSO 3.6.12Įbuilds and metadata for freespace 2 and TBP using FSO 3.6.12 + fsostarter ebuild (fs2_open_remove_deprecated_duplicate_attachment_gl_ext.patch,842 bytes, Patch to remove the need for GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
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